Portfolio Category: Graphics

Point Cloud Visualisation

A research collaboration with Optomechatronics and Multi-Scale Robotics Laboratory, School of Electronics Engineering, Kyungpook National University, The Republic of Korea. The goal of the project is to develop a web-based visualization system developed for visualizing real-time point cloud data obtained from LADAR (or other) sensors. The system allows direct visualization of captured data, visualization of…
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Slovenia in Minecraft

As part of our LiDAR visualization project we have presented the use of discretized LiDAR data for photorealistic rendering of Slovenian landscape built from blocks. By initiative of some of our students (Jure and Gašper) who developed a custom Minecraft server (Bukkit) plugin for connecting to LiDAR data server. The LiDAR server was developed as…
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Virtual Trips

We have used virtual and augmented reality on different use cases. Most recent project is virtual Street View trip application, which allows users to predefine a trip on Google Maps and engage it in Virtual reality using Oculus Rift. The idea is that in such way virtual tour of popular and less known places in the…
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Game Development

We engage game development mostly from educational point of view. Each year students within the Computer Graphics and Game Technology course in third year of university study program and within the Computer Graphics course in second or third year of professional study program are developing interactive 3D games using WebGL technology and Unity3D development environment. Project…
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Med3D

Med3D is a free open-source web-based 3D medical data visualisation application with support for displaying 3D mesh models (in form of OBJ files) as well as 3D volumetric data - such as CT and MRI scans (in form of MHR files). Application enables remote collaboration between users, who can share data, view, annotations and can…
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LIDAR Visualisation

The goal of the project is to develop a web-based visualisation framework that visualises LIDAR terrain data as voxel-based (Minecraft-like) worlds with a realistic ray-tracing based renderer. The LIDAR (LIght Detection And Ranging)  data is openly accessible from Slovenian Environment Agency since late 2015. It is categorised into 5 classes: 3 heights of vegetation, ground and buildings. We…
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JCATS Visualization

The goal of the project is to build a flexible real-time 3D visualisation platform for constructive battlefield simulation data. The visualization supports the inclusion of maps and satellite images from online sources, terrain, 3D models of units and vehicles, NATO symbolic annotations and visualization of health status. The simulation data can be obtained through DIS real-time protocol…
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